Tiny Restaurant

In this project, I applied core UX design principles to create a mobile app for a small restaurant facing unique challenges due to its limited space. I began by brainstorming creative solutions during ideation, then conducted user research to gather insights from a diverse group of potential users. Leveraging this feedback, I developed wireframes and low-fidelity prototypes, refining the design through iterative testing. Below, you'll find examples showcasing the progression from wireframes to prototypes.

Fund

For my undergraduate capstone project, I led the research and ideation for a financial management app aimed at helping young adults and recent graduates manage their funds. Our team began by analyzing existing financial apps to identify opportunities for improvement. Using these insights, I developed user personas and shaped the feature set for our app. I also contributed to the creation of low-fidelity wireframes, helping to translate our ideas into tangible designs. The presentation deck below showcases our research process, findings, and the overall project journey.

Download Presentation Deck

VSCO Redesign

While studying computer and user interaction, I redesigned the photography app VSCO to enhance its usability. My focus was on three key areas:

  • Streamlined Editing Process: VSCO's current interface requires multiple steps to create an editable copy of a photo, leading to potential accidental edits. In my redesign, users can upload and edit photos directly from their gallery without affecting the original image, simplifying the process and reducing errors.
  • Improved Camera Access: The camera icon in VSCO's original design is placed in the upper right corner, making it less accessible. I relocated the camera icon to the image upload screen, making it more intuitive and visually cleaner for users.
  • Unified Search Experience: VSCO separates its user and image search functions, which can be cumbersome. I combined these into a single search page, utilizing filters to differentiate between users and images, creating a more seamless experience.

Below are the mockups of my suggested improvements, along with the original screens that highlight the issues. You can explore the interactive prototype via the link below.

Visit Prototype